Continuing Abstract The Art of Design season 2, a Netflix show, for design inspiration. This show contains innovative designers that have impacted our culture and way of life. Inspiration is important in the process of improving my art. Here is what I have learned:
Episode 1 – Olafur Eliasson The Design of Art
1. Evaluate your space
2. Colors effect mood
3. Play with lighting
4. We create reality
5. Ask “Why do I make what I make?”
6. Take inspiration from nature
7. Create rough sketches
8. Ask why and work with people who know how
9. Analyze your past
10. Look for geometric shapes in nature
11. Change perspectives
12. Analyze other peoples’ past
13. Make abstract thoughts tangible
14. Doodle your feelings
15. Listen to your fantasies
16. Use art to help others & solve problems
17. Daylight is different in different areas of the world
Episode 2 – Neri Oxman: Bio-Architcture
1. Design solution to serious problems
2. Design new materials
3. Mimic nature’s behavior
4. Think small (microscopic)
5. Try to omit plastics
6. Give other permission to change & experiment
7. Create space to think of the future
8. Work in pairs
9. Imagination has a responsibility to work faster than tech
10. Leave home to discover home
11. Bring back the wonder you had as a kid
12. Ask questions about space & time
13. Combine art, design, science, & engineering
14. Great designs & scientific knowledge are based in myth
15. Study the past to discover how beauty & function
16. Build self-confidence
17. Ask “why?” & “why not?”
18. Show what is possible
19. Nothing & everything is a miracle
Episode 3 – Ruth Carter: Costume Design
1. Take inspiration for art that is not similar to yours
2. Take an idea & bring it to life through wardrobe
3. Make it look natural in the environment
4. Read the material given to you
5. Do extra research
6. Create light-weight alternatives
7. Create outward emotions
8. Projects are never done, they change & evolve
9. If you are good, you will be pursued
10. Know when to take an opportunity
11. Re-write the negative to the positive
12. Make your creations tell a story
13. Honor the human through your designs
14. Visit your family
15. Enjoy your education
16. Create stuff out of nothing
17. Re-invent your outfits
18. Observe people to gain ideas
19. Do rough sketches on paper then take it to digital for details
20. Collaborate with communicative individuals
21. Look at the past to create inspiration as the future
22. Go to the source of your inspiration
23. Put in unique details
24. Try a different medium for personal art
25. Loss can be freeing
26. Art is prayer
27. Look at your past work
Episode 4 – Cas Holman: Design for Play
1. Inspire imagination
2. Give people tools to explore new ideas
3. Design for play
4. Look at old exercise equipment
5. Make as many rough sketches as you can
6. Play with size (small to big & big to small)
7. Make your subject feel understood
8. Be open to let people with money help
9. Easy is boring – engage your thinking
10. Be aware & pay attention
11. Don’t be afraid to trust by not making so simple
12. Play is intuitive, sometime there is no physical outcome
13. Encourage curiosity
14. Enjoyment is essential
15. Make weird stuff
16. Make things open-ended
17. Question gender roles
18. Good toys make good people
19. Try partnering with people “ripping you off” before jumping to lawsuits
20. Empower thinking outside the archetype
Episode 5 – Ian Spalter: Digital Product Design
1. Bring things far away closer
2. See what is new
3. Think about user experience & user interface
4. Create easy & pleasurable design
5. Think about human factor & how tools are used
6. Access can be limited so use your time wisely
7. Create system to improve habits
8. Understand why & what you are solving for
9. Look at what’s already out
10. Look at the overall shape
11. Make a lot of bad stuff
12. People will sometimes hate your change
13. Loving your design will take time
14. People should know what to do quickly
15. Think about how people consume images & stories
16. Use porotypes similar to the end products
17. Re-designs can be good or disastrous
18. Study the user as much as possible
19. Use as many different kinds of testers as possible
20. Study the behind the scenes of special effects
21. Pick one thing & do it extremely well
22. Look at details in a different way
23. Pay attention to what you gravitate towards
24. Think about how people think
25. Emotions can be a metric
26. Sometimes your creation can be abused
27. Think about the consequences of your creation
28. Design is continuous
Episode 6 – Jonathan Hoefler: Typeface Design
1. Every letter you have read has been designed by hand
2. Study heights & weights
3. Look at shapes that type will be contained in
4. Re-using the same typeface for everything can drive people crazy
5. Take a microscope to small font sizes (such as pocket watches)
6. Inject humor to open your life
7. Re-tool pre-existing designing into different iterations
8. Start with books
9. Look at type that reemerge through the ages
10. Look at small details & adjust
11. Think of the many uses: digital, paper, wayfinding, buildings, ect.
12. Find acentric features
13. Study inconsistencies
14. Experiment with proportions
15. Look at the empty space between
16. Think of movement
17. When you hit a snag, see if you can add item to make it more flexible
18. Consider optical illusions
19. Exact measurements & optics can conflict
20. Present in a way that show how people will use it
21. Does the letter give meaning to the word?
22. Walk to see how your work will be used
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